


Note: If you’re in the market for a new stick, I’ve got an article here comparing the X52 and CH Products. Here’s the layout I’m currently using for Elite: Dangerous. I usually do the latter, since, at least for the first few hours of a game, I’m getting familiar with the most important buttons and update the layout multiple times before settling on the “right” one. If you want to use the mode wheel (I use mode 1 for flight, 2 for combat and 3 for landing ) you need to define key bindings in. If you don’t want to use the 3 modes available with the mode wheel you can use the built in config in E:D for the X52 and adjust mappings accordingly. You can type right into the PDF and save or print, or just print a blank copy and write in the entries with a pencil. Not doing this step first will cause teeth gnashing and yelling. Landing Mode or Galaxy Map in Elite: Dangerous). Now, I give them to you!Įach layout has two fields per button, in case you’re using a modifier button or playing a game that switches states (e.g. Rather than relearning/remapping every time I loaded up a sim, I dusted off Adobe Illustrator and created these little PDF cheat sheets that I fill out for every game.

When it comes to flight simulators, I can never remember how I’ve mapped my joystick buttons.
